hotandcoldaf: (Default)
AF ([personal profile] hotandcoldaf) wrote2024-06-11 03:20 pm

Dungeon Night Dreams Pretty Cure Interest Check/Signups

Welcome to Tableau Town, birthplace of the world-famous tabletop role-playing game, Prettyholic Caverns! People love TTRPG's here, game shops are numerous, and pretty much everyone is in at least one campaign.

Our group of plucky young teens is no exception, but their campaign is suddenly interrupted by the arrival of a dragon fairy from Dungeon Land, entreating their aid. Dungeon Land was once under the rule of the wise and benevolent Dungeon Master, and its diverse peoples would come together to perform stirring tales of adventure and drama.

The wicked Toxicard had his own ideas about how these stories should go (specifically that he should always win), and he has overthrown the Dungeon Master, turning Dungeon Land into a wicked place where only the cruel and selfish prosper. Toxicard has now turned his gaze towards Earth, seeking its people to serve as a source of new performers and story ideas, and only the legendary storytellers, Pretty Cure, can put a stop to him and restore Dungeon Land to its rightful master.

Dungeon Night Dreams Pretty Cure is a D&D and Pretty Cure-inspired game planned to be run in Valor Alter because I am baby GM. If you are interested, please fill out the following form:

Name: gimme your pronouns here, too, please
Availability: I'm hoping to get this rolling in August
Favorite Precure series: Feel free to elaborate on why
Character pitch: I strongly recommend picking both a class and race from D&D to incorporate into your Cure theme. Also, I'm going with a North American setting instead of Japan.
Any advice for a newbie GM: pls

Convenient copy paste:

2mao: (and that's why i'm the coolest)

[personal profile] 2mao 2024-06-12 02:24 am (UTC)(link)
Name: Emily she/her [plurk.com profile] deerleisure
Availability:
Saturday afternoons (ending before 7 ET),
Sunday afternoons (ending before 6 ET),
Monday evenings if you wait for One Piece Galaxy to end (we're hitting level 17) (between 5 and 11 ET is fine),
late Fridays (after 11PM ET) to avoid hitting Kingdom Valor, or else alternating since KV is biweekly
Favorite Precure series: Dokidoki. It has Regina. 'nuff said.
Character pitch: Trans magic girl because real magic girl series still haven't done it. Starting off presenting as a boy, but who keeps making girl characters for her tabletop campaigns for some reason.
Maybe she starts off as a "boy" helper, a la Sailor Moon's Tuxedo Mask or Delicious Party Precure's Black Pepper? Or just on the sideline like Satoru until she becomes a Cure and cracks her egg,
Not picky on on class/race combo (I'll fill in whatever's needed) but if pressed, maybe a Tiefling Sorcerer or Rogue? Or bard.
Any advice for a newbie GM:
1. Have the plot outlined and refer to the plot outline often
2. Don't drop too many hints too early though - have a plan of generally when you want the party to learn key facts so they don't figure out the plot on day one and also so you have more reveals to give them later on
3. Other than that, don't try to plan minutiae. As long as keep the campaign running in the right direction (following the outline) things'll work out.
4. DO make sure you figure out how to tie in any character plots before starting the game, though. If you don't have any ideas how, work it out with the player. (Even if they hand you a blank check, if you can't figure out how to cash that blank check, it's better to talk with them and figure out something good rather than leaving it uncashed.)
5. Get a BUNCH of possible PBs early on so if you have to make a character on the fly, you can just pull from a bunch of PBs you already have ready.
6. Plotting cliques help
Edited 2024-06-13 23:17 (UTC)